DBomb 0.6.3 is out! These are the most important changes:
- Stairs have been fixed, and will no longer give you high speed when you walk on them
- New spawn bomb and camera map actions
- Wait map action is now capable of waiting for a single frame
- TriggerZones and ButtonTiles can now be Reset by TileMods, and they also have the ability to be only triggered by action-spawned explosions, or only by player-spawned ones
- TileMods can now use relative positioning
- Terrain tiles can now go up to height 20
- Alternative set of keys for movement and rebindable jump key
- Settings menu in lobby and in-game
- Leaving game confirmation in lobby
- Music pitch after Sudden Death starts will now change smoothly
- Sudden Death tiles will now be placed on all map's layers, and standing on them will kill the player
- New Trailblaze mapset containing maps that spawn explosions behind player's back as they run
- CustomWall tile that has two customizable options: Visible and Collidable
- New advanced option: Pushed bombs explode on impact
- Smaller bug fixes
- New maps
Feel free to join DBomb's official discord server to discuss ideas, report bugs and have fun with other players!